These are some of the results from some group projects in the Interaction for Game Design course. These movies show level design, modeling, texturing, materials, lighting, character development, scripting playability, and a lot of generally making the whole thing work.  Some of the play captures are identical, but the breakdowns at the end of each movie show individual work.  These are produced primarily in Maya and Unreal, with some utilities thrown in as well.

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http://etsudigitalmedia.com/2013/03/15/game-design-group-projects/
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