Some student work from DIGM 3220 Digital Publishing – Students chose their own unique theme for the CD package design. Emphasis is placed on telling a visual story through typography and creative image manipulation.
These images are rendered in Maya with the Arnold renderer. From DIGM3120 3D Rendering & Lighting. Texturing is done in Photoshop, Mudbox, and Substance Painter.
Graduate Student Katie Weinhold’s final project is a study in visualization, lighting, rendering, compositing, and video post-production. Her project creates a fully computer-generated animated film that illustrates an already-built space from a photographic point of view. Excellent work.
These movies show work the modeling, texturing, lighting a level, developing a character, scripting playability, and generally making the whole thing work.
This set of 3D renders is from the 3D Lighting and Rendering class (DIGM3120). Students are using Mental Ray while working with textures, materials, and lighting, in addition to putting their previous work in Color Theory, 2D Design, and Principles of Visualization into practice.