The goal of this project was to show a character going through a change in emotion because of something they observe without the use of dialog. Acting is reacting!
Jessica Galloway’s Digital Matte Painting was created in Photoshop. The layered image was projected onto geometry using Cinema 4D. Greenscreen footage was added and additional details were created in After Effects.
After several years doing digital art, Piney Flats’ Chelsea Lowe hit it big when she was commissioned to do posters for 21st Century Fox’s “Dark Phoenix” and Disney-Pixar’s “Toy Story 4.” READ the Complete Article by Jonathan Roberts
Since there are many job opportunities for animators in game production, this assignment challenged the students to create a simple game animation set (Idle, Run, Attack, and Jump) and implement it into a game engine.
This project challenges the students to work in the “pose to pose” workflow to show how the various parts of the body move together and react to physics as a system.
Verbal communication is far more complex than simply the words coming out a character’s mouth. The body acting carries the majority of the message, but the audio requires animators to adhere to a pre-set timing and intensity. The addition of well-executed face animation accentuates the performance.