These 3D renders are from the 3D Lighting and Rendering class (DIGM3120). Students are working with textures, materials, and lighting, in addition to putting their previous work in Color Theory, 2D Design, and Principles of Visualization into practice. The emphasis in this project was on materials and lighting rather than modeling. These images are rendered in Maya, Mental Ray and the Arnold renderer. Texturing is done in Photoshop, Mudbox, and Substance Painter.